![]() ![]() I bought X3: Reunion a few years ago, but never got into it. On an openforum recommendation I got Terran Conflict, and it has grabbed me quite well. Voice acting is horrible and the little animated portraits are crap. Everything else seems top notch (not far enough in to comment on missions and storyline, but I'm mostly in it for the Space Tycoon and exploration anyway). I can't really wrap my head around controlling other ships.Is there a way to move windows around and keep them on screen while doing other things?.The interface is pretty good, but there is a lot of shit to keep track of so questions crop up. Any way to get a list of enemies I can target? A small window sortable by type and range would be awesome.Does everything in a sector show up on the sector map? Or could there be 'hidden' stuff that I need to get close to or something?.I launch in one - how do I tell the other one to launch and follow me? I have two ships, docked at the same station. anything I should install? I'm not in need of a ton of storyline or things like that, but obvious interface improvements or other things that augment the out-of-box experience? I have <4k credits, so that dream is quite some way offĪny strategy pointers for gathering credits in the very early game? My ambition is to set up a vast intercultural trading empire.I took the 'Terran Defender' start, and I have two fighters now - an M4 and an M5.I seem to be struggling a bit with targeting. ![]() ![]() You can give commands to other ships by either showing your owned ships and choosing command console on them, or by targeting them and choosing command console. From there you can give them orders like follow me, attach all targets, etc. Some commands require certain mods to be on the ship however. Learning keyboard shortcuts makes the game much easier to play and enjoy. Sector items are limited to showing based on your equipped scanner range. The triplex scanner is the longest range. You can filter the sector map to show enemies by range, however, target nearest enemy is very useful as well. Good for scouting, but it's fairly weak in the vanilla game. It can take out other M5s and some M4 with fancy flying. There are some very cheesy, easy ways to get money and some more difficult. To get easy money, do missions and sell the extremely valuable stuff you get from them (ships). You can also trade (energy cells < crystals < silicon). Combat missions, especially sector defense are very good money. My personal favorite way to make credits is Sector/Universe traders, which are automated traders who do the dirty work for you of buying and selling. The docking computer saves a ton of time, the best buys computer is a must for trading and the best scanning/combat mods are helpful. The X3 forums are very helpful and also have a list of great mods. X3 is one of those games I cannot play without certain mods. Luckily there is a great mod manager and a standard for one-click installation. ![]() You can also add owned ships into various wings and then use hot-keys to have the wings follow, attack, etc. This is helpful when launching fighters from your mothership or carrier. I'm beginning to get the hang of it, although parts of the interface design seems really stupid. ![]()
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